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Believe us, you never played a 4X like Aggressors. Manage all aspects of your mighty empire with complete freedom: you can decide to start with an advanced nation surrounded by newer civilizations, or you can choose to start as a young tribe, ready to take on an older and decadent empire or you can decide to completely randomize the map and play in a uniquely generated world. The choice is yours!Dive into Aggressor at your own pace: thanks to the tutorial and tool tips you can gradually explore all the options available to you.

Available: Coming soon!Recent updatesView all(2)11 MayAggressors Dev Diary 1Origins of the game

My original ambition was to build a framework for strategy games that would fully support mods for different types of games with different rules, units and look (historical, fantasy, sci-fi). All these mods would use the same core a framework called today Aggressors.

A mix of deep gameplay and rich historical flavor, Aggressors lets you relive history as the ruler of one of the mighty civilizations of the Mediterranean world. Will you bring glory to Rome and conquer the Mare Nostrum? Will you build an immortal trading empire with Carthage? Will you bring the light of Athens to the world? Or maybe you will restore the rule of the Pharaoh? Choose one of twenty available factions and conquer the world.

Aggressors: Ancient Rome will be available on Steam and PC in Q3. The Beta is open now! Slitherine is looking for experienced players who want to test their abilities in Aggressors.Join up here!

Hi all! My name is Pavel Kubat and I am the lead developer and designer behindAggressors: Ancient Rome.This will be the first of a series of Dev Diaries introducing the game and its gameplay. In this first episode I will tell you the story of Aggressors, of how it all started, how the original idea developed in time and what the current plans for the game are.

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© 2018 Slitherine Ltd. All Rights Reserved. Aggressors: Ancient Rome, Slitherine Ltd. and their Logos are all trademarks of Slitherine Ltd. All other marks and trademarks are the property of their respective owners. Developed by Kubat Software and Slitherine.

You can manage all aspects of your empire: war, trade, internal politics, diplomacy, cultural development. Play on your strengths, beware of your weaknesses. The ancient world is brutal, for no mercy shall be given to the defeated.Vae victis!Rich historical flavor

WithAggressorswe want to simulate historical reality as much as possible. Starting from tile-based maps with elevated terrains modeled according to historical sources, through complex game mechanics to small details such as specific unit types for different nations.

This idea of modding was embedded in the Aggressors core from the beginning and to prove the stability and flexibility of the framework, 3 mods of different genres and historical periods were being developed in parallel. However, as the complexity of the project grew over time, it became clear that it was not possible to keep working on all 3 mods at a sufficient level. Eventually the mod Ancient Rome was selected as the first to be finished and polished. Therefore, Aggressors is the title of a brand and Ancient Rome is one of its mods: one that fully represents my vision of the ancient world.

Aggressors is inspired by other games, such as Civilization IV, Colonization and older hit games, such as Panzer General and Centurion.

Slitherine announces Aggressors: Ancient Rome- the new turn-based 4X strategy game that brings you back to the ancient world. A mix of deep gameplay and rich historical flavour, Aggressors lets you relive history as the ruler of one of the mighty civilizations of the Mediterranean world. Choose Rome to conquer the Mare Nostrum, or Carthage and build an immortal trading empire. Choose one of twenty available factions and conquer the world, changing the course of history, from Egypt to Athens and Sparta.

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You have complete freedom: you can decide to start with an advanced nation surrounded by newer civilizations, or you can decide to start as a young tribe, ready to take on an older and decadent empire or you can decide to completely randomize the map and play in a randomly generated world. The choice is yours!Easy to learn

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The valiant never taste of death but once.

Be like Gaius Marius, with his exceptional abilities in reforming Rome and its army. You can manage all aspects of your empire: war, trade, internal politics, diplomacy and cultural development. Rule your empire by managing its internal politics and developing its economy. Establish trade routes to reap wealth, ensure the loyalty of your citizens, manage demographics, technological research, internal reforms, and laws; the tools at your disposal are endless and seamlessly integrate with each other. But beware: citizens react to the current situation and they can move to other places when they are not happy.

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Be like Caesar, with his unparalleled strategic genius.Experience the incredibly deep combat system, with each unit having its own abilities and traits, with terrain affecting the outcome in a meaningful way. Army morale and the supply system are crucial and need to be considered before any battle. You will need all your guile and strategic mastery to triumph on the battlefield. Vae victis!

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However, it was always my intention to bring the game into a digital form as well and so I set down one day 10 years ago and started programming the basics of the game. First, it was purely a hobby that took couple of hours a day but soon it grew into a passion and later even into a full-time job. Originally, there was no time plan set. Basic features were designed first, the rules have undergone a radical transformation since the time of the board game and the whole concept of the game was reviewed and refined several times.

Experience the incredibly deep combat system, with each unit having its abilities and traits, and terrain truly affecting the war outcome in a meaningful way. Army morale and the supply system are crucial and need to be taken into account. You will need all your guile and strategic mastery to triumph on the battlefield.Detailed political & economical representation

The development of the game Aggressors goes way back: it started at the end of 2008 but the origins of the game go all the way back to 1995 when the rules for a board game called Aggressors were set down. It was set in the time of World War II and one game lasted several days. Up to 8 players could play, each leading a different country. Alas, soon it became clear that getting the players together for such a long game will eventually put the game on a shelf in a hope that it will be taken out again one day!

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Aggressors is very easy to learn thanks to the extremely clear tutorial and tool tips. Dive in the game gradually and explore all the options available to you.System RequirementsMinimum:

Twenty factions, from migrating barbarian tribes to advanced empires which interact with each other through an extremely detailed diplomatic system. Make use of more than ten available diplomatic agreements, including the possibility of forming Federations and Confederations as well as affecting nations and provinces in your Sphere of Influence.Real strategic decisions

Over the time the number of people who contributed to the development has increased. It was a game which couldnt be handled by myself alone: the scope of the project has expanded so much and it had become too much to bite for only one man. Kubat Software grew, as grew our list of partners. Starting from the UI and 3D designer to illustrators and content writers, whatever was beyond our limits was outsourced. We were finally able to bring the original vision to light.

Rule your empire by managing its internal politics and developing its economy. Establish trade routes to reap wealth, ensure the loyalty of your citizens, manage demography, technological research, internal reforms, laws the tools at your disposal are endless and seamlessly integrated with each other. Citizens react to the current situation and they can move to other places when they are not happy.Customize your own world

The game features many typical 4X factors, like different types of governments that greatly affect the internal political situation, complex diplomatic relations (for instance you can have friendly relations with another player, or deeper ones including alliances with friends or you can even unite with the best allies in federations or confederations) as well as scientific advancements that affect political, military, social and cultural life. But there are also a number of new features and game concepts like army morale, loyalty, supply management, birth rate and many others.0 commentsRead more4 MayAggressors: Ancient Rome is announced!Cowards die many times before their deaths;

Be like Hannibal, play your own way and surprise the enemy. Play on your strengths, beware of your weaknesses. The ancient world is brutal, for no mercy shall be given to the defeated. Twenty factions, from migrating barbarian tribes to advanced empires, which interact with each other through an extremely detailed diplomatic system. Make use of more than ten available diplomatic agreements, including the possibility of forming Federations and Confederations as well as affecting nations and provinces in your sphere of influence.

If we were to sum it up: it is a historical 4x turn-based strategy game where players take turns in building their empires.

A mix of deep gameplay and rich historical flavor, Aggressors: Ancient Rome lets you relive history as the ruler of one of the mighty civilizations of the ancient Mediterranean. Choose one of twenty available factions and conquer the world.

A lot of time and many sleepless nights were put into historical research in an attempt to give a real historical feeling to the game. The games systems are tailored towards a faithful representation of history.A world which feels alive

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